

Adult party card game with 200 cards containing 1200 provocative Drink If statements, includes die for random selection, transforms social gatherings into revealing sessions.
Key Features:
1200 unique statements across 200 cards
Die-based selection removes player control completely
Durable cardstock withstands repeated party use
Creates psychological arousal through confession
Works for groups or couples equally
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Kheper Games More Drink If Adult Card Game is a party card deck that transforms ordinary nights into hilarious, revealing sessions where nobody knows what ridiculous confession or admission they're about to make. With 200 cards packed with 1200 different Drink If statements, you'll roll the die, read the prompt, and watch your crew either laugh nervously or take a shot when their secrets get called out. This isn't just a drinking game—it's psychological foreplay for your social circle, turning inhibitions into entertainment.
The genius of More Drink If lies in how it strips away social filters without requiring anyone to get naked first. You flip a card, roll the included die to land on one of six statements, and suddenly someone's admitting they've fantasized about their friend's partner or shared details about their last hookup. The unpredictability creates genuine tension—that delicious moment when the question lands on someone and everyone waits to see if they'll own it or deny it. Unlike other drinking games that rely on basic truths and dares, this deck forces actual vulnerability through its sheer volume of provocative scenarios. The mechanics are beautifully simple because the content does the heavy lifting—each card is loaded with sexual innuendo, wild party admissions, and the kind of shit people only say after a few drinks.
As alcohol loosens tongues and the questions get progressively wilder, arousal builds naturally through the admission itself. There's genuine power in hearing someone confess they've done something outrageous—that admission becomes foreplay for the whole group. The sexual tension accumulates differently than with traditional games because the statements range from mildly suggestive to absolutely filthy, keeping everyone on edge about what's coming next. Players often find themselves turned on not just by what's being said, but by the raw honesty and the risk of exposure in front of an audience.
Gather your crew in a circle with drinks ready and establish basic ground rules—decide if everyone plays or if you're rotating participants. Shuffle the 200 cards and place the deck in the center. The first player pulls a card, rolls the die, and reads aloud whichever statement (1-6) the die lands on. Everyone who's actually done that thing takes a drink. No lying, no creative interpretations—just honest admissions and consequences. The pace builds naturally because each card reveals new territory, keeping the group engaged and constantly surprised by what gets asked.
Start with lighter statements to warm up the group, then let momentum carry you toward the increasingly scandalous shit as drinks flow. Players often find themselves leaning forward, actually invested in whether their friends have done the things being asked about. The die ensures nobody can cherry-pick easy questions—pure chance determines what gets exposed. Keep cycling until everyone's loosened up enough to volunteer confessions unprompted, which is when the real magic happens. The game works best when you let the alcohol and curiosity drive the conversation beyond just the card prompts.
| Feature | Specification | Sexual Benefit | User Experience |
|---|---|---|---|
| 1200 statements | 200 cards × 6 prompts per card | Creates enough variety that repeated play sessions never feel repetitive or stale | You'll play this at multiple parties before cycling through the entire deck |
| Die-based selection | Random 1-6 outcome on each card | Removes player control—nobody can dodge uncomfortable questions, forcing authentic reactions | Genuine shock when the die lands on something outrageous guarantees honest responses |
| Party-focused design | 200 cardstock cards with durable finish | Accelerates group arousal through shared confessions and collective vulnerability | The physical card handling and passing creates constant tactile engagement |
| Easy rules | Simple drinking consequence system | Lower cognitive load means more focus on the sexual and social content of the prompts themselves | Anyone can play immediately without instruction—rules take 30 seconds to explain |
While technically a card game, More Drink If functions as sexual foreplay for groups by creating psychological arousal through confession and exposure. It sits between party accessories and intimate products because it builds tension without requiring physical contact. Choose this when you want to add spice to your social night or deepen the sexual confidence of your circle—it's gateway-level eroticism that anyone can enjoy without vulnerability.
This card game complements vibrators and intimate toys by creating the psychological foundation for arousal—confession and exposure build sexual tension that physical toys then satisfy. Many couples use More Drink If at parties to create baseline sexual awareness, then use vibrators privately afterward when that group energy has built genuine desire. It's a different category of stimulation, but one that frequently leads to reaching for other adult products.
I brought Kheper Games More Drink If to a long weekend with three couples I've known for years, and within forty minutes someone had confessed to a threesome and we were all leaning forward invested in the answers. The 200 cards meant we never recycled a question, and the die mechanic prevented anyone from softballing their way through the game. What surprised me most was how the sexual admissions created genuine arousal in the room—not just laughter. A few of the confessions were unexpectedly hot (one friend revealed they'd had public sex, another that they'd sent nudes to a stranger), and suddenly the party had shifted into lower-energy conversation where people were actually touching each other. By the time we packed it in, two couples had definitely gone home to fuck. This isn't a game that ends with tipsy silliness; it ends with sexual tension thick enough to cut. Definitely buying another deck for my next gathering.
Order your Kheper Games More Drink If Adult Card Game from the cockringshop and unlock a straightforward mechanism for stripping away social inhibitions and building genuine sexual tension among your friends. This deck creates the psychological foreplay that makes actual physical connection feel inevitable afterward. Unlike generic party games that fade into background noise, More Drink If generates confessions that stay with you, tension that builds throughout the night, and a group dynamic that shifts from friendship into something more charged. Get it now and watch what happens when honesty meets alcohol.
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